在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
DGw*BN%`
kIe)ocJg 一、实现方法
&OkPO| _PQk<QZ 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
<]_[o:nOP ^rO!- #pragma data_seg("shareddata")
}[PC
YnS HHOOK hHook =NULL; //钩子句柄
7AqbfLO UINT nHookCount =0; //挂接的程序数目
z5D*UOy5M static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
sPl3JP&s static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
-s7!:MB%g static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
U-$nwji static int KeyCount =0;
#;+SAoN
static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
!w0=&/Y{R #pragma data_seg()
U7e2NES *y` (^kyS 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
b/\l\\$- U'~]^F%eyu DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
m( %PZ*s (/9 erfuJ BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
J/,m'wH cKey,UCHAR cMask)
-a"b:Q {
I47sq z7 BOOL bAdded=FALSE;
5^CWF| for(int index=0;index<MAX_KEY;index++){
gR_Exs'K if(hCallWnd[index]==0){
w'y,$gtX/ hCallWnd[index]=hWnd;
k!x`cp HotKey[index]=cKey;
l<(jm{q?u HotKeyMask[index]=cMask;
5zyd;y)|' bAdded=TRUE;
l1 _"9a%H KeyCount++;
ux17q>G break;
RMid}BRE }
DK'S4%;Sp }
ytV[x return bAdded;
1zCgPiAem }
CHjm7 //删除热键
~zvZK]JoX BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
YUyYVi7clq {
vIZFI BOOL bRemoved=FALSE;
lS!O(NzqE' for(int index=0;index<MAX_KEY;index++){
o3NB3@uj< if(hCallWnd[index]==hWnd){
`=Bv+ if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
u@`y/,PX hCallWnd[index]=NULL;
IJ:JH=8 HotKey[index]=0;
V@EyU/VJ HotKeyMask[index]=0;
-zzT:C bRemoved=TRUE;
2E!Q5 l!j KeyCount--;
nQg_1+ break;
LY#V)f }
Q)8I(* }
H:WuMw D4 }
RXu`DWN return bRemoved;
Kw:%B|B<T }
/1bQ
RI^\ 5Q8s{WQ )t:8;;W@Ir DLL中的钩子函数如下:
2r]o>X :2XX~| LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
sv#b5,>9 {
WD*z..` BOOL bProcessed=FALSE;
WY5HmNX3E if(HC_ACTION==nCode)
6uk}4bdvq {
TQ%F\@" if((lParam&0xc0000000)==0xc0000000){// 有键松开
*<h )q)HS switch(wParam)
~~m(CJ4S {
f|3LeOyz case VK_MENU:
~0}d=d5g MaskBits&=~ALTBIT;
'e$8
IZm break;
`7?EE1o
case VK_CONTROL:
Q~rE+?n9F MaskBits&=~CTRLBIT;
#>sIXY break;
u%=2g'+)_ case VK_SHIFT:
tDMNpl MaskBits&=~SHIFTBIT;
)M"xCO3a break;
ov
>5+"q) default: //judge the key and send message
K*p3#iB break;
w02C1oGfx }
^oClf( for(int index=0;index<MAX_KEY;index++){
@Q&k6.{4Z if(hCallWnd[index]==NULL)
UgZL<} continue;
g'2;/// if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
F%O+w;J4 {
<,U$Y> SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
mHH>qW{` bProcessed=TRUE;
.*J /F$ }
f9)0OHa }
a(G}< }
`lt[Q>Z else if((lParam&0xc000ffff)==1){ //有键按下
: JSuC switch(wParam)
kE[R9RS! {
,pVe@ d' case VK_MENU:
$H&:R&Us MaskBits|=ALTBIT;
A!}Ps"Z break;
::-*~CH) case VK_CONTROL:
fP$rOJ)P MaskBits|=CTRLBIT;
"g!ek3w( break;
}'n]C| gZ case VK_SHIFT:
FC]n?1?<( MaskBits|=SHIFTBIT;
8==_43 break;
[ A 7{}
default: //judge the key and send message
9w=[}<E break;
_g'x=VJF }
A\13*4:;l for(int index=0;index<MAX_KEY;index++){
+wI<w|! if(hCallWnd[index]==NULL)
'q@vTM'- continue;
rD9:4W`^ if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
|.-Muv {
%7?Z|'\ SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
8`90a\t'Z bProcessed=TRUE;
zw iS%-F }
p\.IP2+c }
QFgKEUNgl }
1y,/|Y if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
3UUN@Tx for(int index=0;index<MAX_KEY;index++){
>gz8,& if(hCallWnd[index]==NULL)
[X>f;;h continue;
7 y$a=+D i if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
J@#rOOu SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
da@W6Ov x //lParam的意义可看MSDN中WM_KEYDOWN部分
aP"!}* }
${gO=Z }
?},RN }
n9R0f9:* return CallNextHookEx( hHook, nCode, wParam, lParam );
8xkLfN|N=
}
$I4Wl:(~} U"~W3vwJ 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
KleiX7 T8yMaC BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
io@f5E+? BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
fVdu9 l eo.B0NZsF 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
yM,Y8^ D_`NCnYG LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
su3Wk,MLP {
xJA{Hws if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
[khXAf1{Q {
g}L>k}I?!W //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
(A "yE4rYK SaveBmp();
QZ*gR#K]Sz return FALSE;
[ugr<[6 }
BO%'/2eV …… //其它处理及默认处理
-=ZDfM
}
ru4M=D c@J@*.q] ~@#a*=" 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
+d(|Jid z\woTL6D] 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
{Byh:-e< 6RDy2JAOP 二、编程步骤
'S:$4j NOKU2d4 G 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
yqB!0)
< H8 xhE~'t 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
;uzLa%JQ E]=>@EX 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
8(L6I%k* 8;#yXlf 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
9[sOh<W u(\O@5a 5、 添加代码,编译运行程序。
-Zp BYX5e_ y0~ttfv 三、程序代码
|.L_c"Bc 5G$5d:[( ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
!e*T.
1Kz #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
n|KYcU# #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
U.JE \/ #if _MSC_VER > 1000
e6^}XRyf #pragma once
5}c8v2R:B #endif // _MSC_VER > 1000
bvZ:5M #ifndef __AFXWIN_H__
c] t@3 m #error include 'stdafx.h' before including this file for PCH
h_SkX@"/- #endif
Lw%_xRn) #include "resource.h" // main symbols
[^^ Pl:+ class CHookApp : public CWinApp
$48Z>ij?f {
D3%2O`9 public:
q'TIN{\.{ CHookApp();
&HtTh { // Overrides
BRM!g9 // ClassWizard generated virtual function overrides
W|y;Kxy //{{AFX_VIRTUAL(CHookApp)
D2=zrU3Y64 public:
-Tn%O|#K virtual BOOL InitInstance();
+T8MQ[(4 virtual int ExitInstance();
O%N. ;Ve //}}AFX_VIRTUAL
8@RtL,[d //{{AFX_MSG(CHookApp)
jL'`M%8O // NOTE - the ClassWizard will add and remove member functions here.
#<EYO // DO NOT EDIT what you see in these blocks of generated code !
SvrUXf //}}AFX_MSG
*[|+5LVn DECLARE_MESSAGE_MAP()
bdG@%K', };
&b7_%,Bx4 LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
HrfS^B BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
9%1J..c BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
P,9Pn)M| BOOL InitHotkey();
m^=El7+ BOOL UnInit();
N/--6)5~0 #endif
3!vzkBr ?~!9\dek, //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
n?;rWq" #include "stdafx.h"
e =r
b #include "hook.h"
>[;=c0( #include <windowsx.h>
$*T?}r> #ifdef _DEBUG
C,GZ #define new DEBUG_NEW
t,IOq[Vtk #undef THIS_FILE
}lT;?|n:h static char THIS_FILE[] = __FILE__;
.{} 8mFi1 #endif
qZ&~&f|>e #define MAX_KEY 100
i];P!Gm #define CTRLBIT 0x04
Bv'%$}}- #define ALTBIT 0x02
j<k6z #define SHIFTBIT 0x01
|"I)1[7 #pragma data_seg("shareddata")
py+\e"s HHOOK hHook =NULL;
S(?A3 H UINT nHookCount =0;
o]<9wc:FZ
static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
a^pbBDi
W static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
Jazg n5 static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
2#r4dr0 static int KeyCount =0;
:tI
F*pC static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
,v,rY' #pragma data_seg()
0H]{,mVs HINSTANCE hins;
mt`CQz"_ void VerifyWindow();
RHMXPsj BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
RjVmHhX //{{AFX_MSG_MAP(CHookApp)
|_>^vW1f // NOTE - the ClassWizard will add and remove mapping macros here.
q=V'pML // DO NOT EDIT what you see in these blocks of generated code!
u3GBAjPsIk //}}AFX_MSG_MAP
~BX=n9 END_MESSAGE_MAP()
"WUS?Q m[74 p CHookApp::CHookApp()
%^vT7c> {
6a9$VGInU // TODO: add construction code here,
]JV'z< // Place all significant initialization in InitInstance
]bY]YNt{7] }
$Ery&rX. ovBmo2W/ CHookApp theApp;
H;l_;c` LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
-Ou.C7ol {
2vX $:4 BOOL bProcessed=FALSE;
8W?dWj if(HC_ACTION==nCode)
>m.. {
oPM*VTMA if((lParam&0xc0000000)==0xc0000000){// Key up
#j=yQrJ switch(wParam)
G{E`5KIvm {
^B%=P case VK_MENU:
l-l7jq]R MaskBits&=~ALTBIT;
X<P
<-e9 break;
x|(pmqIH+ case VK_CONTROL:
\ "$$c MaskBits&=~CTRLBIT;
OTdijQLY break;
AyOibnoZ2E case VK_SHIFT:
9|#cjHf MaskBits&=~SHIFTBIT;
>MYDwH break;
9;?u% default: //judge the key and send message
|=m.eU break;
9S*"={}% }
Mjy:k|aY" for(int index=0;index<MAX_KEY;index++){
a4=(z72xe if(hCallWnd[index]==NULL)
.8Bo5)q$a- continue;
Zrr)<'!i if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
d%"XsbO {
LzNfMvh SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
\/o$io,kV bProcessed=TRUE;
Cl]?qH*: }
@XV&^l- }
2_+>a"8Y }
6AGZ)gX else if((lParam&0xc000ffff)==1){ //Key down
rUj\F9*5# switch(wParam)
]b!n ;{5 {
G~YZ(+V%~ case VK_MENU:
voRry6Q; MaskBits|=ALTBIT;
>m,hna]RZ break;
|uqI}6h. case VK_CONTROL:
,_I
rE MaskBits|=CTRLBIT;
I/MY4?(T break;
IrqM_OjC case VK_SHIFT:
oDz|%N2s| MaskBits|=SHIFTBIT;
@we1#Vz. break;
DylO;+ default: //judge the key and send message
C;N6",s! break;
=abcLrf2G }
MMs~f* for(int index=0;index<MAX_KEY;index++)
-HG.GA {
R[a-" if(hCallWnd[index]==NULL)
.qO4ceW2-~ continue;
{_-kwg{"( if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
uK2HtRY1 {
{E:` SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
2Lf,~EV bProcessed=TRUE;
D=TS IJ@ }
3I_^F&T }
pg4W?N` }
^H3N1eC,`F if(!bProcessed){
cMXv for(int index=0;index<MAX_KEY;index++){
qTr P@F4`g if(hCallWnd[index]==NULL)
m-vn5OX continue;
yx :^*/ if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
-AdDPWn SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
d+D~NA[M }
o$sD9xx }
1
:p' }
`$B?TNuch7 return CallNextHookEx( hHook, nCode, wParam, lParam );
~oa}gJl:}- }
-WlYHW &v{#yzM BOOL InitHotkey()
#1DEZ4]jjY {
pj$JA if(hHook!=NULL){
qk2E> nHookCount++;
<+oh\y16 return TRUE;
\9)5b8 }
Hd|[>4 Z else
<l{oE?N hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
k&ci5MpN if(hHook!=NULL)
&zdS9e-fF nHookCount++;
""0Y^M2I return (hHook!=NULL);
q!y. cyL }
@:C)^f" BOOL UnInit()
:>0ywg {
pAE
(i7 if(nHookCount>1){
e= IdqkJ% nHookCount--;
]F4QZV(
M return TRUE;
&<VU}c^! }
gwoe1:F:J BOOL unhooked = UnhookWindowsHookEx(hHook);
*#T:
_ if(unhooked==TRUE){
k83K2>] nHookCount=0;
HAxLYun(3w hHook=NULL;
j=l2\W#} }
|nefg0`rk return unhooked;
Vp/XVyL}R }
i%K6<1R;y{ 3^7+fxYWo BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
EZ)b E9 {
An.
A1y BOOL bAdded=FALSE;
K%v:giN$l` for(int index=0;index<MAX_KEY;index++){
D$hQ-K if(hCallWnd[index]==0){
)D+BvJ Y" hCallWnd[index]=hWnd;
$ZM'dIk? HotKey[index]=cKey;
8;@y\0 HotKeyMask[index]=cMask;
>n"0>[:4 bAdded=TRUE;
NnLK!Q KeyCount++;
[ohLG_9 break;
FS1\`#Bm) }
0cS$S Mn{ }
U>2KjZB return bAdded;
9 C[~*,qx }
Nk7y2[ NUV">i.( BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
nn7LL+h {
Q,KNZxT,q BOOL bRemoved=FALSE;
6!\V| for(int index=0;index<MAX_KEY;index++){
ywwA,9~ if(hCallWnd[index]==hWnd){
|Ea%nghl if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
Bl b#h hCallWnd[index]=NULL;
0/R;g~q@ HotKey[index]=0;
f .O^R~, HotKeyMask[index]=0;
Kb%Y%j bRemoved=TRUE;
=XR~I KeyCount--;
W=+n|1 break;
@xWWN }
YSP\+ZZ }
RE>Q5#|c }
!85bpQ. return bRemoved;
b Hr^_ogN }
IuXgxR% c]4X`3] void VerifyWindow()
)'+[,z ;s {
2;v:Z^& for(int i=0;i<MAX_KEY;i++){
1#d2 +J* if(hCallWnd
!=NULL){ /e2zH
if(!IsWindow(hCallWnd)){ \S;[7T
hCallWnd=NULL; }yT/UlU
HotKey=0; rCPIz<
HotKeyMask=0; %'KRbY
KeyCount--; \?n6l7*t>
} ]Y[N=G
}
/a1uG]Mt
} w%])
} (<Cq_Kw
KhR3$|fH<
BOOL CHookApp::InitInstance() ",/6bs#$
{ 4S26TgY
AFX_MANAGE_STATE(AfxGetStaticModuleState()); )L b` 4B
hins=AfxGetInstanceHandle(); dmF=8nff
InitHotkey(); q;eb
return CWinApp::InitInstance(); #/YS
} kLgkUck8]
T?1BcY
int CHookApp::ExitInstance() c(Dp`f,
{ n#X~"|U`
VerifyWindow(); 4/(#masIL
UnInit(); eo]nkyYDP
return CWinApp::ExitInstance(); A%D'Z85
-
} !aT:0m$:9c
"@G[:(BoB<
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file {)qr3-EM#
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) -}6ew@GE
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ IW\^-LI.
#if _MSC_VER > 1000 _[6sr7H!
#pragma once 3 yx[*'e$
#endif // _MSC_VER > 1000 ljbAfd
1V2]@VQF
class CCaptureDlg : public CDialog |=q~X}DA
{ w9|x{B
// Construction c+FTt(\8.
public: .n7@$kq
BOOL bTray; s{^B98d+W
BOOL bRegistered; sQgz}0_=)
BOOL RegisterHotkey(); zH1;h
UCHAR cKey; kK75 (x
UCHAR cMask; J1w[gf]J
void DeleteIcon(); g
*,O
void AddIcon(); #L.,aTA<
UINT nCount; sa.H,<;
void SaveBmp(); VP1hocW
CCaptureDlg(CWnd* pParent = NULL); // standard constructor d|R-K7 ~~
// Dialog Data x;?8Zr
//{{AFX_DATA(CCaptureDlg) y.Z_\@
enum { IDD = IDD_CAPTURE_DIALOG }; l= {Y[T&
CComboBox m_Key; if&bp ,
BOOL m_bControl; +?)7l
BOOL m_bAlt; F3bTFFt
BOOL m_bShift; 5UQ{qm*Q
CString m_Path; fqI67E$59
CString m_Number; MFq?mZ,
//}}AFX_DATA daSe0:daJ
// ClassWizard generated virtual function overrides %Y~"Stmx
//{{AFX_VIRTUAL(CCaptureDlg) 7T/BzXr,B
public: \c\~k0u
virtual BOOL PreTranslateMessage(MSG* pMsg); iy~h|YK;
protected: v]SxZLa
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support )WoH>D
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); Z#.d7B"
//}}AFX_VIRTUAL *EuX7LEu_
// Implementation l,o'J%<%
protected: dfFw6R
HICON m_hIcon; c'Z=uL<Rm
// Generated message map functions WWpMuB_G
//{{AFX_MSG(CCaptureDlg) %_|KiW
virtual BOOL OnInitDialog(); qt L]x - O
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); y[b8rv
afx_msg void OnPaint(); Q"I(3 tp9[
afx_msg HCURSOR OnQueryDragIcon(); bUcp8
virtual void OnCancel(); )%^l+w+&
afx_msg void OnAbout(); h\!8*e;RAW
afx_msg void OnBrowse(); G' U_I
afx_msg void OnChange(); ]$2 yV&V