在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
zX lcu_rc
?zex]!R 一、实现方法
ml@;ngmp. xpX<iT>5u 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
~y{_NgMo ;* QK^ # #pragma data_seg("shareddata")
y4U|~\] HHOOK hHook =NULL; //钩子句柄
>
a;iX.K UINT nHookCount =0; //挂接的程序数目
zzK<>@c static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
90#* el static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
<2N{oK. static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
R:4@a ':H static int KeyCount =0;
]"}BqS0 static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
hjyM xg;Q? #pragma data_seg()
By waD? %_."JT$v{ 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
k3K*{"z q
#mBNe62p DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
=p^$>o 1w~PHH`~ BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
?Z2`8]-E cKey,UCHAR cMask)
Unvl~lm6 {
\3OEC` BOOL bAdded=FALSE;
Ge_fU'F for(int index=0;index<MAX_KEY;index++){
+5S>"KAUt0 if(hCallWnd[index]==0){
@^T~W^+ hCallWnd[index]=hWnd;
p#).;\M HotKey[index]=cKey;
rY6x):sC HotKeyMask[index]=cMask;
>"8;8Ev bAdded=TRUE;
:s6aFiz KeyCount++;
A
0v=7
] break;
9u^M{6 }
)X?oBNsj }
FRuPv6 return bAdded;
{CV+1kz }
r4pX47H //删除热键
d(|q&b: BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
q8_(P& {
q>Di|5<y BOOL bRemoved=FALSE;
3m= _a for(int index=0;index<MAX_KEY;index++){
l]4=W<N if(hCallWnd[index]==hWnd){
!NH(EWER if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
$TfB72 hCallWnd[index]=NULL;
(?m{G Q HotKey[index]=0;
2TUV9Z HotKeyMask[index]=0;
& XmaGtt bRemoved=TRUE;
f";pfu_FZ KeyCount--;
[I=|"Ic~ break;
rCwE$5
b }
w i[9RD@ }
i,h 30J }
ULqI]k( return bRemoved;
4d\^ }
eT+i& yI1:L
- T?Kh' DLL中的钩子函数如下:
2HtsSS#0Q 5CZyA`3V^5 LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
ele@xl {
<Xl#}6II BOOL bProcessed=FALSE;
%ggf|\-e if(HC_ACTION==nCode)
P&sWn?q Ol {
)w0x{_ if((lParam&0xc0000000)==0xc0000000){// 有键松开
+!0K]$VZs switch(wParam)
0S^&A?$= {
qmFG case VK_MENU:
kL%ot<rt)w MaskBits&=~ALTBIT;
0CX,"d_T, break;
]o8]b7- case VK_CONTROL:
&y5"0mA MaskBits&=~CTRLBIT;
?OLd
}8y break;
W?5') case VK_SHIFT:
Ux7LN@4og MaskBits&=~SHIFTBIT;
Ez;Q o8 break;
JD#x+~pb,8 default: //judge the key and send message
[EDX@Kdq) break;
GuO}CQs^W }
:a6LfPEAX for(int index=0;index<MAX_KEY;index++){
d!E_EoOi if(hCallWnd[index]==NULL)
sSZ)C|Q continue;
gYD1A\ if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
`wXK&R<` {
]:OrGD" SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
B~w$j/sWU bProcessed=TRUE;
,U3 }
N$6e KJ] }
Yy88 5 }
Q]YB.n3 else if((lParam&0xc000ffff)==1){ //有键按下
}:m/@LKB switch(wParam)
ux<|8S {
o5bp~.m<
case VK_MENU:
1ZI1+TDH MaskBits|=ALTBIT;
M@R"-$Z break;
G9f6'5 O case VK_CONTROL:
Ea&|kO| MaskBits|=CTRLBIT;
A#.
%7S break;
xIGq+yd( case VK_SHIFT:
eAf i!!Z< MaskBits|=SHIFTBIT;
|tGUx*NN break;
1Ng+mT default: //judge the key and send message
>\d&LLAe break;
oT-gZedW( }
|Y>Jf~SN for(int index=0;index<MAX_KEY;index++){
u#,8bw?1 if(hCallWnd[index]==NULL)
fZ$b8 continue;
xvV";o if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
BM<q;;pO {
9B!Sv/)y!r SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
mux/\TII bProcessed=TRUE;
QWk3y"5n< }
YI g(^>sq }
cD0rU8x }
{Sf[<I if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
,WRm{v0f^ for(int index=0;index<MAX_KEY;index++){
U05;qKgkDF if(hCallWnd[index]==NULL)
OP`f[lCiL continue;
hx9{?3# if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
--WQr]U/ SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
/K#k_k //lParam的意义可看MSDN中WM_KEYDOWN部分
I8Aq8XBw }
_~z
oMdT! }
*4}_2"[ }
Co1d44Q return CallNextHookEx( hHook, nCode, wParam, lParam );
VBX)xQazU }
0~bUW V M]s\F(*ib 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
pR61bl) wtw=RA BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
w"v!+~/9 BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
\rS*\g:i P.y +jyu 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
(xHmucmwp J].Oxch&y LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
$-}&RW9 {
%T({;/ if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
Sc7 Ftb% {
4j={ 9e< //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
V4[-:k SaveBmp();
!Y ,7% return FALSE;
AS7L }
Az&>.* …… //其它处理及默认处理
\N9=13W<lK }
P_(8+)ud- q&25,zWD X'`n>1z 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
=Hg!@5]H [Fl_R[o 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
)9hqd WC#6(H5t$ 二、编程步骤
V&*IZt& ,8e'<y 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
.PB!1C.}@ o{PG&
}K 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
32wtN8kx S(gr>eC5 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
cnu&!>8V IL*B@E8 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
'H530Y\ I0m7;M7 P 5、 添加代码,编译运行程序。
Gyq 6? ?()*"+N(ck 三、程序代码
W'C>Fn}lO? 7hHID>,o9% ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
0V:H/qu8> #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
|'h(S| #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
L/i'6(=" #if _MSC_VER > 1000
z@,pT"rb #pragma once
1}d
F,e #endif // _MSC_VER > 1000
Va8
}JD #ifndef __AFXWIN_H__
UY3)6}g6 #error include 'stdafx.h' before including this file for PCH
ZC?~RXL( #endif
t<45[~[ #include "resource.h" // main symbols
(Ceru o S class CHookApp : public CWinApp
i!a!qE.1 {
`NIb?/!f public:
QTHY{:Rmu CHookApp();
t\M6 d6 // Overrides
eC-&.Fl // ClassWizard generated virtual function overrides
NNt n //{{AFX_VIRTUAL(CHookApp)
"V[j&B)P public:
w!m4>w virtual BOOL InitInstance();
4|?(LHBD) virtual int ExitInstance();
1aAOT6h //}}AFX_VIRTUAL
~O}r<PQ //{{AFX_MSG(CHookApp)
|/Vq{gxp+ // NOTE - the ClassWizard will add and remove member functions here.
eKiDc=@ // DO NOT EDIT what you see in these blocks of generated code !
3~`P8 9 //}}AFX_MSG
Y/sav; DECLARE_MESSAGE_MAP()
'gY?=,dF> };
SY,ns*>1F LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
&]TniQH BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
bJ:5pBJ3 BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
=Zj
7dn;EN BOOL InitHotkey();
hk?i0#7W BOOL UnInit();
HZ9 >4G3 #endif
{y"Kn'1 JLd%rM\m //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
nE]rPRU}[ #include "stdafx.h"
YuhfPa #include "hook.h"
n*\o. :f #include <windowsx.h>
sPNm.W$_ #ifdef _DEBUG
1UMEbb #define new DEBUG_NEW
\'2rs152 #undef THIS_FILE
{,Z|8@Sl% static char THIS_FILE[] = __FILE__;
y3efie {J #endif
OLx;j+p
#define MAX_KEY 100
}ILBX4c #define CTRLBIT 0x04
2hHRitt36 #define ALTBIT 0x02
I bD
u+~) #define SHIFTBIT 0x01
tR!C8:u #pragma data_seg("shareddata")
|>ztx}\ HHOOK hHook =NULL;
)<QX2~m< UINT nHookCount =0;
~>@~U] static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
-8)Hulo/{U static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
ef'kG"1 static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
[[[C`H@ static int KeyCount =0;
2bCfY\k static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
hJSvx #pragma data_seg()
.i;.5)shsu HINSTANCE hins;
LH54J;7Y void VerifyWindow();
`oMZ9Gq2E BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
yy5|8L //{{AFX_MSG_MAP(CHookApp)
kwp%5C-S // NOTE - the ClassWizard will add and remove mapping macros here.
'd
N1~Pa // DO NOT EDIT what you see in these blocks of generated code!
#w''WOk@ZG //}}AFX_MSG_MAP
f>Rux1Je4 END_MESSAGE_MAP()
x_3B) &9 &$XTe2 CHookApp::CHookApp()
?l~qb]._ {
:Quep-:fy< // TODO: add construction code here,
#H6YI3
`G // Place all significant initialization in InitInstance
)xVf3l
pQ }
lW"0fZ_x'E ,=e.QAF!" CHookApp theApp;
-3ePCAtXbe LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
S:z|"u:+ {
`% \CO` BOOL bProcessed=FALSE;
#j Tkz if(HC_ACTION==nCode)
T`^Jws{;7 {
e#hg,I if((lParam&0xc0000000)==0xc0000000){// Key up
O1\4WG% switch(wParam)
5@RcAQb: {
(c0L@8L case VK_MENU:
&Sg]P MaskBits&=~ALTBIT;
(g@X.*c8 break;
>,Y+ 1 case VK_CONTROL:
!n;3jAl&$ MaskBits&=~CTRLBIT;
<<-L,0 break;
`Ij EwKra case VK_SHIFT:
*SJ[~ MaskBits&=~SHIFTBIT;
B9,39rG/7+ break;
jwjLxt default: //judge the key and send message
;HCK iHC break;
-~c-mt }
Q&0`(okb for(int index=0;index<MAX_KEY;index++){
F=Xb_Gd` if(hCallWnd[index]==NULL)
3rK\
f4' continue;
8GBKFNR8 if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
E q4tcZ {
#6a!OQj SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
l[~$9C'ji bProcessed=TRUE;
@|cHDltH }
E-1u_7 }
Z;N3mD+\ye }
*04}84?: else if((lParam&0xc000ffff)==1){ //Key down
ekY)?$v3 switch(wParam)
6*B%3\z) {
GPni%P#a@0 case VK_MENU:
ts<\n-f MaskBits|=ALTBIT;
rV\G/)xL break;
U B+~K/ case VK_CONTROL:
/*;a6S8q MaskBits|=CTRLBIT;
'__>M>[ break;
\5tG>>c i case VK_SHIFT:
3XB`|\: MaskBits|=SHIFTBIT;
t;Z9p7rk break;
+wz1kPRs default: //judge the key and send message
7:g_:}m break;
4Y'Ne2M{ }
#8L:.,AYE for(int index=0;index<MAX_KEY;index++)
khjdTq\\ {
]i075bO/ if(hCallWnd[index]==NULL)
&KBDrJEX continue;
5mV!mn:H: if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
8a)4>B {
9_==C"F SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
1?w=v|b:P) bProcessed=TRUE;
!4<D^eh }
^O<v'\!z- }
`oe=K{aX }
//N="9)@ if(!bProcessed){
YFu>`w^Y for(int index=0;index<MAX_KEY;index++){
]gX8z#*k if(hCallWnd[index]==NULL)
3~R,)fO; continue;
/$clk= if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
:' 5J[]J SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
y=pW+$k }
MB:[: nX }
\^0>h`[ }
(xvg.Nby return CallNextHookEx( hHook, nCode, wParam, lParam );
Q_p&~ PNy5 }
iz;5: n CwA8AG BOOL InitHotkey()
=c 9nC;C {
'4 d4i if(hHook!=NULL){
ysi=}+F. nHookCount++;
IAzFwlO9 return TRUE;
p2(ha3PW }
fJ\?+, else
] 7[#K^ hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
k?HdW(HA if(hHook!=NULL)
q|%+?j( nHookCount++;
J<H]vs return (hHook!=NULL);
:~R a} }
@"h4S*U BOOL UnInit()
I@z@s}x> {
prt(xr4@ if(nHookCount>1){
qi~-<qW nHookCount--;
[(g2u@ return TRUE;
2.</n}g }
zOA~<fhT BOOL unhooked = UnhookWindowsHookEx(hHook);
J~J+CGT~2 if(unhooked==TRUE){
P<Z` 8a[ nHookCount=0;
&ZMQ]'& hHook=NULL;
|wJdp,q R }
$bp$[fX(e return unhooked;
sqpo5~ }
\IC^z HCrQ+r{g BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
LUxDP#~7 {
W$wX[ BOOL bAdded=FALSE;
Lp"OXJ*es for(int index=0;index<MAX_KEY;index++){
IO&U=-pn& if(hCallWnd[index]==0){
$?!]?{K hCallWnd[index]=hWnd;
?7)v:$(G} HotKey[index]=cKey;
4~A$u^scn HotKeyMask[index]=cMask;
qLX<[UL bAdded=TRUE;
.3UJ*^(? KeyCount++;
I74Rw*fB break;
Gjq7@F' }
LCS.C(n, }
'_7rooU9 return bAdded;
t
zd#9 # }
Z5oDj|&l} _#v"sGmN BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
l]D$QT3 {
'bLP#TAzf BOOL bRemoved=FALSE;
j&/+/s9N for(int index=0;index<MAX_KEY;index++){
lijTL-3 if(hCallWnd[index]==hWnd){
dZIbajs' if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
r?Mf3U^G hCallWnd[index]=NULL;
PfU\.[l$ HotKey[index]=0;
#>KiX84 HotKeyMask[index]=0;
LHx ")H?, bRemoved=TRUE;
2!}F+^8'P KeyCount--;
3
eF c break;
@=AQr4& }
Vb#a ,t }
At<MY`ka }
'OTZ&;7{ return bRemoved;
T<>B5G~% }
]!!?gnPd5 4Zu1G#(zP void VerifyWindow()
p*g)-/mA {
un!v1g9O for(int i=0;i<MAX_KEY;i++){
3O4lGe#u if(hCallWnd
!=NULL){ V;R gO}
if(!IsWindow(hCallWnd)){ g i/k#3_m
hCallWnd=NULL; 2G-"HOG
HotKey=0; `WCL-OoZc5
HotKeyMask=0; l=T;hk
KeyCount--; |.RyF@N`T
} {*n<A{$[
m
} [G|(E
} B%u[gNZ
} +J{ErsG?6P
1E||ft-1i*
BOOL CHookApp::InitInstance() XRkUv>Yk
{ WvF{`N
AFX_MANAGE_STATE(AfxGetStaticModuleState()); Q\IViM
hins=AfxGetInstanceHandle(); ;*zLf 9i
InitHotkey(); 5*A5Y E-
return CWinApp::InitInstance(); ^1c7\"{
} 5tkKd4VfL
h]~FYY
int CHookApp::ExitInstance() aqqo>O3 s
{
%X\A|V&
VerifyWindow(); R0#scr
UnInit(); .H M3s
return CWinApp::ExitInstance(); E(6P%(yt8
} *)B \M>
Va.TUz4
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file Md>C!c
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) yc9!JJMkH
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ w+j\Py_G"
#if _MSC_VER > 1000 2.Ww(`swL
#pragma once <G<5)$
S
#endif // _MSC_VER > 1000 u SI@Cjp
6J JA"] `
class CCaptureDlg : public CDialog S}h
d, "I
{ 3 ;F
// Construction F[O147&C
public: ,)d`_AD+5
BOOL bTray; ,KM%/;1Dm
BOOL bRegistered; _hl| 3
eW5
BOOL RegisterHotkey();
r90tXx
UCHAR cKey; `EMGrw_
UCHAR cMask; \fC;b"j
void DeleteIcon(); iJ*Wsp
void AddIcon(); a]P%Y.?r
UINT nCount; <4;,
y*"n
void SaveBmp(); bp?TO]LH
CCaptureDlg(CWnd* pParent = NULL); // standard constructor KK>jV
// Dialog Data 5QXU"kWH
//{{AFX_DATA(CCaptureDlg) uMGy-c
enum { IDD = IDD_CAPTURE_DIALOG }; LzLJ6A>;R
CComboBox m_Key; h"8[1
;
BOOL m_bControl; {W{;VJKQ2
BOOL m_bAlt; ,%x2SyA
BOOL m_bShift; E$:2AK{*
CString m_Path; "WGKwi=W
CString m_Number; la)+"uW
//}}AFX_DATA dn])6Xl;i
// ClassWizard generated virtual function overrides s/J7z$NEU
//{{AFX_VIRTUAL(CCaptureDlg) $1d{R;b[
public: tAep_GR
virtual BOOL PreTranslateMessage(MSG* pMsg); T>1#SWQ/9
protected: OA9P"*
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support 91&=UUkK?
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); 2<n18-|OQ
//}}AFX_VIRTUAL OPq|4xu
// Implementation ,-EN{ed
protected: v+sF0
j\P
HICON m_hIcon; n{<@-6
// Generated message map functions AIQ
{^:
//{{AFX_MSG(CCaptureDlg) {U3jJ#K
virtual BOOL OnInitDialog(); \pK&gdw
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); ":/Vp,g
afx_msg void OnPaint(); `g(#~0R
afx_msg HCURSOR OnQueryDragIcon(); ./7-[d
virtual void OnCancel(); nSSJl
afx_msg void OnAbout(); jZidT9[g
afx_msg void OnBrowse(); U)-aecB!
afx_msg void OnChange(); $(0<T<\
//}}AFX_MSG n;xzjq-
DECLARE_MESSAGE_MAP() rttKj{7E
}; [-Y~g%M
#endif 1z2v[S&pk
IN1n^f$:
////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file #2Q%sE?
#include "stdafx.h" %j1 7QD8
#include "Capture.h" #<&@-D8
#include "CaptureDlg.h" xZ2 1iQeN
#include <windowsx.h> $?:IRgAr
#pragma comment(lib,"hook.lib") .@mZG<vg
#ifdef _DEBUG LR#.xFQ+
#define new DEBUG_NEW =M@)qy
#undef THIS_FILE \J?&XaO=
static char THIS_FILE[] = __FILE__; FO!0TyQ
#endif "3Dnp?gB
#define IDM_SHELL WM_USER+1 \&