在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
B]o5HA<k
r#xq 8H=_m 一、实现方法
/d\#|[S )@O80uOFh 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
M@=eW Z< !\ckUMZ\ #pragma data_seg("shareddata")
^-yEb\\i HHOOK hHook =NULL; //钩子句柄
6ofi8(n[ UINT nHookCount =0; //挂接的程序数目
tXgsWG?v[H static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
0+]ol:i static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
K~ 6[zJ4 static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
<lBY static int KeyCount =0;
TC%ENxDR static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
%xq/eC7 #pragma data_seg()
;MH<T6b y p}a&Dg 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
BmP!/i_ +l "z DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
v7ShXX: OcBKn=8 BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
|H LU5=Y cKey,UCHAR cMask)
l^B PTg)X@ {
C{r Sq BOOL bAdded=FALSE;
,W!v0*uxp& for(int index=0;index<MAX_KEY;index++){
>*hY1@N1 if(hCallWnd[index]==0){
d0Jaa1b~O hCallWnd[index]=hWnd;
SGuLL+|W#8 HotKey[index]=cKey;
*C(/2 HotKeyMask[index]=cMask;
cM= ?{W7~ bAdded=TRUE;
|NsrO8H
KeyCount++;
|@a.dgz, break;
/i${ [1 }
;E"TOC }
tocZO return bAdded;
?'@tx4#v\2 }
d1"%sI //删除热键
VKjDK$ BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
}5 2] {
a=m7pe^ BOOL bRemoved=FALSE;
xTy[X"sJ for(int index=0;index<MAX_KEY;index++){
yMQZulCWE if(hCallWnd[index]==hWnd){
xzqgem`[\ if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
\,b@^W6e> hCallWnd[index]=NULL;
X~`<ik{q HotKey[index]=0;
<)vjoRv HotKeyMask[index]=0;
]%RX\~Q.4 bRemoved=TRUE;
K|n$-WDG} KeyCount--;
Xlw8>.\ break;
6WN1DW }
/n9yv }
^,?dk![1Cv }
=sR]/XSK return bRemoved;
QL<uQ`>( }
}3"FQ/6C o
IUjd b R6g^Yf DLL中的钩子函数如下:
-27uh VeJM=s.y7 LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
%(c5T)B9 {
@bc=O1vX~; BOOL bProcessed=FALSE;
]7*Z'E if(HC_ACTION==nCode)
lO Rym:P {
L7_qs+ if((lParam&0xc0000000)==0xc0000000){// 有键松开
qM."W=XVN switch(wParam)
_x.<Zc\x {
~s
:Ml case VK_MENU:
DQ<{FN MaskBits&=~ALTBIT;
8hTtBa break;
qMk"i@" case VK_CONTROL:
`qNhB\ MaskBits&=~CTRLBIT;
Ux<2!vh break;
tAPr4n! case VK_SHIFT:
.3{PgrZ MaskBits&=~SHIFTBIT;
#~
:j< =o break;
PWwz<AI+ default: //judge the key and send message
]w3-No break;
!zhg3B#p }
DP(JsZ} for(int index=0;index<MAX_KEY;index++){
!L+4YA if(hCallWnd[index]==NULL)
#hA]r. continue;
AE_7sM if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
h\jV@g$ {
wTpjM@F?J| SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
R::0.*FF bProcessed=TRUE;
/``4!jU }
*K{-J* }
nK@RFU6 }
u x[h\Tp else if((lParam&0xc000ffff)==1){ //有键按下
rNdeD~\ switch(wParam)
B{#*PAK= {
,9(=Iu-?1 case VK_MENU:
EXdx$I=X MaskBits|=ALTBIT;
/~,|zz break;
J?yNZK$WqN case VK_CONTROL:
( 1 L9K; MaskBits|=CTRLBIT;
4`x.d break;
*r
b/BZX{ case VK_SHIFT:
x6, #Jp MaskBits|=SHIFTBIT;
B1EI'<S break;
DrG9Kky{ default: //judge the key and send message
wkO8 break;
-P+@n)?T6 }
Ca SoR | for(int index=0;index<MAX_KEY;index++){
Ya#,\;dTT if(hCallWnd[index]==NULL)
b'D|p/)m0S continue;
&a'H vQV if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
9q?\F {
{^r8uKo:~ SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
q8 j
W&_ bProcessed=TRUE;
*PXlbb }
#~&SkIhBE }
$.a4Og2 }
W[5a'}OV if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
>i`V-" x for(int index=0;index<MAX_KEY;index++){
F"3LG" if(hCallWnd[index]==NULL)
%0>DjzYt continue;
$ BEIG@qG if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
e{ce
\ SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
2:31J4t-< //lParam的意义可看MSDN中WM_KEYDOWN部分
]kJinXHW }
sH//*y }
B74L/h }
C^}2::Qu return CallNextHookEx( hHook, nCode, wParam, lParam );
c.-/e u^| }
#].n0[ _QD##`< 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
YLr<^G-v aV^wTs#2I BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
8Z=d+}Gg< BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
C*;g!~{ ]h(}%fk_ 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
T-0[P; + _=&7 LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
$ekB+
t:cj {
?2Q9z-$ if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
tBtG- X2 {
j@JhxCe1+R //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
uR|?5DK SaveBmp();
6Un61s return FALSE;
mA ^[S.! }
\#(3r1( …… //其它处理及默认处理
th@a./h" }
^8,Y1r9`$ X8F@U ^@ 8Ol#-2>k$ 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
SF$]{
X -P;_j,~U 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
-&PiD *z2G(Uac 二、编程步骤
'$5.{o`s*1 a?LrSk` 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
byj}36LN62 K`=O!; 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
VDCG
5QP6( '=|2, H] 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
f0uzoeL<% 0]x g E 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
2OXcP!\Y MYQZqlV 5、 添加代码,编译运行程序。
#Y*?kTF 8>Y 三、程序代码
-ZTe#@J I~LN)hqd o ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
w\
hl2JTy #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
pYtG%< #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
}b9"&io #if _MSC_VER > 1000
c7$L: #pragma once
)7U^&I, #endif // _MSC_VER > 1000
sSisO?F!Z #ifndef __AFXWIN_H__
D&Xh|}2A #error include 'stdafx.h' before including this file for PCH
q[6tvPfkX #endif
_ >)+
u #include "resource.h" // main symbols
P\;L#2n class CHookApp : public CWinApp
|}~2=r z {
7H$0NMP public:
TU6e,G|t CHookApp();
_:hrm%^ // Overrides
o:H^
L,<Tl // ClassWizard generated virtual function overrides
oCE=!75 //{{AFX_VIRTUAL(CHookApp)
' `0kW_' public:
Vej [wY-c virtual BOOL InitInstance();
`Yk~2t"V virtual int ExitInstance();
#cB=](N //}}AFX_VIRTUAL
8dg\_H_ //{{AFX_MSG(CHookApp)
!.(Kpcrg // NOTE - the ClassWizard will add and remove member functions here.
uSZCJ#'G // DO NOT EDIT what you see in these blocks of generated code !
dP>~ExYtm //}}AFX_MSG
6S#Y$2
P DECLARE_MESSAGE_MAP()
*R] Ob9X };
VR86ok LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
K>=KsG BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
U} EaV< BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
^Eu]i BOOL InitHotkey();
;x 9_ BOOL UnInit();
en"]u,! #endif
6#Ag^A !N\<QRb\q //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
_zAHN0d #include "stdafx.h"
wul$lJ?tE #include "hook.h"
K?;_T$^K #include <windowsx.h>
T&M*sydA #ifdef _DEBUG
$XBn:0U #define new DEBUG_NEW
tUS)1*{_ #undef THIS_FILE
v'R{lXE static char THIS_FILE[] = __FILE__;
m5!~PG:_
#endif
}2WscxL #define MAX_KEY 100
~r/"w'dB #define CTRLBIT 0x04
/RVy?)hVT# #define ALTBIT 0x02
\rXmWzl{ #define SHIFTBIT 0x01
~}uv4;0l] #pragma data_seg("shareddata")
42`%D HHOOK hHook =NULL;
~SI`%^L UINT nHookCount =0;
!VaKq_W static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
DtXQLL*fl( static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
$;kFuJF static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
fkLI$Cl static int KeyCount =0;
(mO{W static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
j_`
[Z #pragma data_seg()
Y(aEp_kV HINSTANCE hins;
!+sC'/ void VerifyWindow();
#6t 4 vJ1 BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
"r!>p\.0O //{{AFX_MSG_MAP(CHookApp)
#w%d // NOTE - the ClassWizard will add and remove mapping macros here.
)7$1Da|. // DO NOT EDIT what you see in these blocks of generated code!
@DiXe[kI //}}AFX_MSG_MAP
J1i{n7f=@ END_MESSAGE_MAP()
t)#8r,9c f`ro{p CHookApp::CHookApp()
`pMI@"m {
h |Ofi // TODO: add construction code here,
a`c#-
je // Place all significant initialization in InitInstance
4LG[i}u.N }
26SXuFJ@ j@N z CHookApp theApp;
CSKOtqKQ) LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
1D*oXE9Ig {
fL0dy[Ch@ BOOL bProcessed=FALSE;
$Hw
w if(HC_ACTION==nCode)
D-{;;<nIr` {
'eyzH[l,( if((lParam&0xc0000000)==0xc0000000){// Key up
_?]0b7X switch(wParam)
%7w=; ]ym {
U2v;[ >=] case VK_MENU:
Nk.m$ MaskBits&=~ALTBIT;
$|kq{@< break;
^Rr!YnEN case VK_CONTROL:
<x QvS^|[ MaskBits&=~CTRLBIT;
zKh^BwhO|X break;
o,-p[1b case VK_SHIFT:
qPI\Y3ZU MaskBits&=~SHIFTBIT;
s9[?{}gd break;
UB5CvM28 default: //judge the key and send message
NCrNlHIF break;
pUcN-WA }
/+V}. for(int index=0;index<MAX_KEY;index++){
s ;3k#-w if(hCallWnd[index]==NULL)
Hw0S/ytY continue;
|`T$Iq if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
=`MxgK + {
ae%Bl[ SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
u+5&^"72, bProcessed=TRUE;
?;GbK2\bj }
\d'>Ky;GD }
]%%I=r }
CP]nk0 else if((lParam&0xc000ffff)==1){ //Key down
0W_olnZ switch(wParam)
q8m{zSr {
WGmXq. case VK_MENU:
gGaA;YW1 MaskBits|=ALTBIT;
O]-)?y/ break;
F"-u8in` case VK_CONTROL:
dd+hX$, MaskBits|=CTRLBIT;
~U;M1> break;
Mb!b0
case VK_SHIFT:
OLH[F MaskBits|=SHIFTBIT;
W
u C2LM break;
8O[br@h:5 default: //judge the key and send message
;JuBybJb break;
#QUQC2P(~ }
Sg &0a$ for(int index=0;index<MAX_KEY;index++)
mNII-XG {
{yzo#"4Oy if(hCallWnd[index]==NULL)
GhJ<L3 continue;
Y>J$OA: if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
!:]/MpQ ? {
+YJpVxYmZ SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
HXeX! bProcessed=TRUE;
BvnNAi }
;L*Ku'6Mt }
+$uQ_ve }
.4[\%r\i if(!bProcessed){
ngt?9i;N for(int index=0;index<MAX_KEY;index++){
9ZD>_a if(hCallWnd[index]==NULL)
+^6a$ N continue;
whW%c8 if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
HZawB25{ SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
Y5ZBP?P }
lcX'n8/3 }
>;K!yI?0 }
J16t&Ha` return CallNextHookEx( hHook, nCode, wParam, lParam );
@<TC+M5! }
QmKEl|/{u 5!s7`w]8*0 BOOL InitHotkey()
zhC#< {
rq#\x{l if(hHook!=NULL){
ixvF`S9 nHookCount++;
6"oG
bte return TRUE;
<eh<4_<qF }
?wi^R:2|j else
gcA,u)z}R hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
kgb:<{pJ if(hHook!=NULL)
9Ai3p nHookCount++;
{3* Ne / return (hHook!=NULL);
8{-
*Q(=/ }
<WiyM[ep BOOL UnInit()
V;LV),R? {
1CR)1H if(nHookCount>1){
F"^/R nHookCount--;
f-BPT2U+ return TRUE;
O}-+o 1 }
Q,LDn%+;B* BOOL unhooked = UnhookWindowsHookEx(hHook);
$=9g,39 if(unhooked==TRUE){
A4tb>OM nHookCount=0;
<~bvfA= hHook=NULL;
6no&2a|D }
~LF/wx> return unhooked;
BhzcimC) }
LOEiV ~]Weyb[N BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
Vr7L9%/wg {
I_s* pT BOOL bAdded=FALSE;
Z]SUr`Z for(int index=0;index<MAX_KEY;index++){
M:*)l( if(hCallWnd[index]==0){
` yYYyB[ hCallWnd[index]=hWnd;
O +u?Y HotKey[index]=cKey;
{+^&7JX HotKeyMask[index]=cMask;
Rn $TYCO bAdded=TRUE;
I]-"Tw KeyCount++;
Zs|m_O G break;
STL+tLJ }
B%I<6E[D }
z7s}-w, return bAdded;
veAdk9 }
|/%X8\ E#~J"9k98 BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
Ly-}HW ( {
AIG5a$}& BOOL bRemoved=FALSE;
PVi0| for(int index=0;index<MAX_KEY;index++){
<xlyk/ if(hCallWnd[index]==hWnd){
Tl
L,dPM if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
LlcH#L$ hCallWnd[index]=NULL;
$ vBFs]h HotKey[index]=0;
?s@=DDB\u HotKeyMask[index]=0;
blKF78 bRemoved=TRUE;
f+%s.[;A KeyCount--;
ATF>"Ux break;
w\1K.j=>|N }
LO;6g~(1 }
>ra)4huZ }
gs(ZJO1 /L return bRemoved;
6J<R;g23R] }
GGU>={D) f_z]kA
+H void VerifyWindow()
T2_b5j3i {
Y;{(?0
s for(int i=0;i<MAX_KEY;i++){
Ce:w^P+ if(hCallWnd
!=NULL){ X- j@#Qb
if(!IsWindow(hCallWnd)){ Z_4|L+i<{
hCallWnd=NULL; avY<~-44B
HotKey=0; eyuQ}R
HotKeyMask=0; 7 &iav2q
KeyCount--; wln"g,ct
} 1b<[/g9
} t+#vcg,G
} 1nR\m+{
} )C$pjjo/`
T*%O\&'r
BOOL CHookApp::InitInstance() v+~O\v5Q
{ "I
QM4:
AFX_MANAGE_STATE(AfxGetStaticModuleState()); `h~-
hins=AfxGetInstanceHandle(); *{(tg~2'(
InitHotkey(); 1Q7]1fRu
return CWinApp::InitInstance(); 0*,]`A=
} d^Rea8
m[nrr6 G"
int CHookApp::ExitInstance() XZ: 6A]62I
{ [ZL<Q
VerifyWindow(); Y+DVwz$
UnInit(); Prrz>
return CWinApp::ExitInstance(); _ZE&W
} ;!B,P-Z"g
bb}Fu/S
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file L=gG23U&
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) 0py29>"t
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ ))6YOc
#if _MSC_VER > 1000 0lU
pil
#pragma once N_E)f
#endif // _MSC_VER > 1000 T%yGSk
<=!FB8 .
class CCaptureDlg : public CDialog "%w E>E
{ U^kk0OT^
// Construction w&*oWI$i
public: P1&Irwb`
BOOL bTray; O f]/tdPp
BOOL bRegistered; sZ0)f!aH:_
BOOL RegisterHotkey(); 47)\\n_\z
UCHAR cKey; gkDXt^Ob
UCHAR cMask; X2`n&JE
void DeleteIcon(); oK3PA
void AddIcon(); WO*dO9O
UINT nCount; Ap> H-/C
void SaveBmp(); 8{ )N%r
CCaptureDlg(CWnd* pParent = NULL); // standard constructor ;P^}2i[q>[
// Dialog Data -YS9u[
//{{AFX_DATA(CCaptureDlg) :464~tHI[`
enum { IDD = IDD_CAPTURE_DIALOG }; W^i[7 r
CComboBox m_Key; Nk<H=kw+
BOOL m_bControl; -PaR&0Tt
BOOL m_bAlt; ;pqS|ayl
BOOL m_bShift; TiKfIv
CString m_Path; F.AP)`6+*
CString m_Number; S&F;~
//}}AFX_DATA x_- SAyH
// ClassWizard generated virtual function overrides ywj'O
e41
//{{AFX_VIRTUAL(CCaptureDlg) ~<"{u-q#K
public: 7*r!-$
virtual BOOL PreTranslateMessage(MSG* pMsg); 0GQKM~|H
protected: _sQhD i
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support or(P?Ro
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); qmtH0I7)
//}}AFX_VIRTUAL Y?%=6S
// Implementation 2]E i4%jo
protected: $U'*}S
HICON m_hIcon; <m*j1|^{t
// Generated message map functions `We?j7O
//{{AFX_MSG(CCaptureDlg) 6 )lWuY]e
virtual BOOL OnInitDialog(); 'OU`$K7n
afx_msg void OnSysCommand(UINT nID, LPARAM lParam); S_;m+Ytg
afx_msg void OnPaint(); 6%MM)Vj+u
afx_msg HCURSOR OnQueryDragIcon(); \q"vC1,9
virtual void OnCancel(); n`D-?]*
afx_msg void OnAbout(); m,Mg
afx_msg void OnBrowse(); _pkmHj(
afx_msg void OnChange(); A27!I+M
//}}AFX_MSG ^xq)Q?[{
DECLARE_MESSAGE_MAP() ]'<"qY
}; ,uZz?7mO
#endif d~y]7h |
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////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file #<vzQ\~Y
#include "stdafx.h" db.~^][k
#include "Capture.h" I.p"8I;
#include "CaptureDlg.h" wq]vcY9^
#include <windowsx.h> B3p79j
#pragma comment(lib,"hook.lib") I=;=;-
#ifdef _DEBUG ufN`=IJ%
#define new DEBUG_NEW x5k6"S"1,
#undef THIS_FILE `82^!7 !
static char THIS_FILE[] = __FILE__; "YN6o_*]
#endif dK]#..
#define IDM_SHELL WM_USER+1 o[g]Va*8
BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask); ue -a/a
BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask); G*g*+D[HM
UCHAR Key_Table[]={0x78,0x79,0x7a,0x7b,0x6a,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39}; WyUa3$[gO
class CAboutDlg : public CDialog &