在Windows操作系统中,当用户按下"PrintScreen"按钮后,Windows自动将当前屏幕的图像拷贝到系统剪贴板中,这时可以通过"画笔"这个小程序将剪贴板中的内容保存成图像文件,可以看出,如果需要将当前屏幕保存下来还是比较麻烦的,能否可以自己编写一个应用程序,自动将当前屏幕的内容保存到一个图像文件中去呢?这个答案是肯定的,本实例应用程序就是利用通用的热键管理DLL库实现的热键功能,在收到热键通知后截取屏幕的内容并保存到bmp文件中。例如我们设置图片保存路径为c:\,热键为F9 + Control,然后按Change按钮设置好热键,那么当我们按下CTRL+F9后,当前界面将以BMP图像文件的格式被保存在C:\目录下。程序编译运行后的界面效果如图一所示:
X{Yw+F,j
UIJx* 一、实现方法
x9>\(-uU '6Qy /R 热键管理DLL实际上是一个键盘钩子,由它来监视系统的键盘事件。如果有和程序登记符合的按键组合就通知该程序的窗口。为了应用方便,本实例把它做成了一个标准的管理库来为其它的程序通过热键服务,它有两个输出函数:AddHotkey()和DeleteHotkey(),程序只需要调用这两个函数就可以了,如果编译之后不用改变热键,则只需要AddHotkey就可以了。DLL中的所有的全局变量都放在一个共享段中,定义如下:
qg z*'_S NCeaL-y7 #pragma data_seg("shareddata")
v=YK8fNi HHOOK hHook =NULL; //钩子句柄
1F[L"W;r UINT nHookCount =0; //挂接的程序数目
bTmL5}n static UCHAR HotKey[MAX_KEY] = {0}; //热键虚拟键码
#$S}3
o static UCHAR HotKeyMask[MAX_KEY] = {0}; //组合掩码, control=4,alt=2,shift=1
;:&?=d static HWND hCallWnd[MAX_KEY] = {0}; //window handle associated with hotkey
VBoMT:# static int KeyCount =0;
~ <0Z>qr static UCHAR MaskBits =0; //00000 Ctrl=4 & Alt=2 & Shift=1
:L?_Y/K #pragma data_seg()
FD7H@L5 hVoNw6fE 关于共享段,有几点重要的说明:一是必须在链接选项里指定该段为共享:一种方法是在project->settings->link->object/library中加上/section:shareddata,rws;第二种方法是在def文件的sections里加上一句shareddata read write shared;第三种指定共享段的方法在程序里加上一句#pragma comment(linker,"section:shareddata,rws")。二是所有的变量必须初始化,否则链接程序会把它放到普通数据段。三是如果不初始化变量,需要在段外用"__declspec(allocate("shareddata")) 变量类型 变量名"的方式定义。
R)Q4 9V1cdb~?"T DLL中的两个输出函数分别用来添加/删除热键,函数代码如下:
Dkw%`(Oh/, O[~x_xeW BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR
Ob +9W cKey,UCHAR cMask)
4Tzd; P6_ {
3{raKM6F BOOL bAdded=FALSE;
xc
1A$EY for(int index=0;index<MAX_KEY;index++){
+,'T=Ic{ if(hCallWnd[index]==0){
@
$cUNvI hCallWnd[index]=hWnd;
`cP <}^] HotKey[index]=cKey;
.;/L2Jv HotKeyMask[index]=cMask;
S^RUw bAdded=TRUE;
qG8s;_G KeyCount++;
r >{G`de4 break;
,1n
>U?5 }
!jX4`/n2 }
2f, B$-# return bAdded;
-xmf'c9P }
eOO+>%Z
//删除热键
H(u+#PIIw BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
d<p 2/aA {
@B1{r|-<^ BOOL bRemoved=FALSE;
uPyVF-i for(int index=0;index<MAX_KEY;index++){
^z1IN-Tm/ if(hCallWnd[index]==hWnd){
j28 _HhT if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
N?r>%4 hCallWnd[index]=NULL;
q?{}3 dPC HotKey[index]=0;
6o3T;h HotKeyMask[index]=0;
Aw^yH+ae bRemoved=TRUE;
Rz <OF^Iy KeyCount--;
)-P!Ae_.v break;
#5CI)4x0! }
Go\VfLL w }
d{+(Lpj^ }
*3{J#Q6fk3 return bRemoved;
Qez SJ
io }
@98;VWY\ H>7dND2; ~2}Pl) DLL中的钩子函数如下:
oVkq2 @Z(rgF{{ LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
=iz,S:[ {
$`Nd?\$ BOOL bProcessed=FALSE;
/F[+13C if(HC_ACTION==nCode)
tn<6:@T
{
0LVE@qEL if((lParam&0xc0000000)==0xc0000000){// 有键松开
#Fd W/y5 switch(wParam)
oN2=DYC41 {
iSp case VK_MENU:
CDg AGy MaskBits&=~ALTBIT;
SBKeb|H8 break;
"ORzWnE4U case VK_CONTROL:
E{^^^"z P MaskBits&=~CTRLBIT;
E:A!wS`" break;
^[# &
^[-V case VK_SHIFT:
WO</Q6+ MaskBits&=~SHIFTBIT;
2wpjU&8W! break;
W? ,$!]0 default: //judge the key and send message
W|c.l{A5Q break;
ksI>IW }
#!#z5DJu for(int index=0;index<MAX_KEY;index++){
"e62/Ejg% if(hCallWnd[index]==NULL)
9BON.` |_ continue;
1$LI px if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
is#8R:7.: {
q(]f]Vl|0 SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
Cw1(5 bProcessed=TRUE;
r2eQ{u{nX }
mBl7{w;Iv }
WR.x&m> }
bkQ3c-C< else if((lParam&0xc000ffff)==1){ //有键按下
u}jrfKdE switch(wParam)
n.$(}A {
g'lT case VK_MENU:
8OAg~mQ15( MaskBits|=ALTBIT;
(!zM\sF break;
Z!\@%`0$ case VK_CONTROL:
(aKZ5>>cN MaskBits|=CTRLBIT;
`F1dyf!p< break;
_vrWj<wyf case VK_SHIFT:
w=J4zkWk MaskBits|=SHIFTBIT;
D1"7s,Hmu break;
/8e W@IO.F default: //judge the key and send message
c~tAvDX break;
vjK, I9 }
"DckwtG:% for(int index=0;index<MAX_KEY;index++){
1bRL"{m^)- if(hCallWnd[index]==NULL)
%?tq;~|]Q continue;
{yq8<? if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
TbNGgjT {
:c4kBl%gJ SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
kV)'a bProcessed=TRUE;
#)74X%4( }
!IAKVQ }
9YC&&0 C@ }
ki4f*Ej if(!bProcessed){ //一般按键事件,为监视键盘的程序留出余地
J+2R&3;_O for(int index=0;index<MAX_KEY;index++){
*8\(FVyG^ if(hCallWnd[index]==NULL)
|~$7X continue;
z+"0>ZN& if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
b=LF%P SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
Nlt4) //lParam的意义可看MSDN中WM_KEYDOWN部分
YFx=b!/s }
TETsg5# }
.hN3`>*V }
p.Y$A
if. return CallNextHookEx( hHook, nCode, wParam, lParam );
YvTA+yL }
`"Dy%&U Ak=UtDN[ 抓图程序是一个基于对话框的程序,它在建立对话框的时候调用前面的DLL,登记热键,因此需要将hook.lib添加到工程里,在程序里给出两个DLL函数的定义,也可以写个头文件,再包含进来以下代码:
5-'vB Z=9dMND BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
.cR*P<3O BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
60PYCqWc < l[`"0 为了添加应用程序对热键通知事件的响应,程序中用的办法是重载WindowProc()函数,该函数代码如下:
V\zsDP ;BTJ%F. LRESULT CCaptureDlg::WindowProc(UINT message, WPARAM wParam, LPARAM lParam)
)73DT3-0$ {
lIq~~cv) if(message==WM_HOTKEY&&lParam==WM_KEYDOWN)
O,9X8$5H-a {
G%OpO.Wf //lParam表示是按下还是松开,如果有多个热键,由wParam来区分
k+\7B}7F SaveBmp();
l<RfRqjw return FALSE;
\Da~p9T& }
SJ(9rhB5*. …… //其它处理及默认处理
"jGe^+9uT }
? ).(fP dofR)"<p,^ Mf7E72{D 将屏幕图像保存到BMP文件中的任务是由函数SaveBmp()来完成的,具体实现参见代码部分。另外为了顺利实现屏幕抓图,程序中还实现了"托盘"功能,由于这一部分本书在实例中已经专门介绍过了,所以不再赘述,读者朋友可以参考相关实例。
l$`G:%qHj :yD@5) 最后需要提醒读者朋友们注意的是,源程序的编译与使用时要先编译hook.dll并将其放在系统目录(win2000/NT是system32,98/ME是system),然后编译对话框程序运行即可。
`Kp}s< s5.k|!K 二、编程步骤
ayH>XwY6 y''V"Be 1、 启动Visual C++,生成一个DLL项目和一个基于对话框的应用程序项目,并将两个项目分别命名为"Hook"和"Capture";
7xDN.o*> zjWyGt(Q 2、 在"Hook"项目中导出AddHotkey()、DeleteHotkey()函数;
IMR$x(g=
F {G.{ad 3、 在"Capture"项目中按照图一所示设置对话框的界面,具体设置参见代码部分;
6QptKXu7 y Hw!#gWM 4、 使用Class Wizard在"Capture"项目中添加按钮的鼠标单击消息响应函数,并重载对话框的WindowProc()函数;
bV7QVu8 6SAQDE 5、 添加代码,编译运行程序。
[NR1d-Wg m?vAyi 三、程序代码
~y%7w5%Un q_58Lw ///////////////////////////////////// Hook.h : main header file for the HOOK DLL
ST4(|K #if !defined(AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_)
Vx(;|/: #define AFX_HOOK_H__AEBFF705_C93A_11D5_B7D6_0080C82BE86B__INCLUDED_
MZi8Fo' #if _MSC_VER > 1000
bVOO) #pragma once
PDZ)*$EE #endif // _MSC_VER > 1000
<Am^z~[ #ifndef __AFXWIN_H__
YD+QX@ #error include 'stdafx.h' before including this file for PCH
I)uASfT$ #endif
Y;PDZbK3 #include "resource.h" // main symbols
s.ey!ew class CHookApp : public CWinApp
^ N_`^m {
G[B*TM6$ public:
-9i+@%{/ CHookApp();
:\T_'Shq // Overrides
| &\^n2`> // ClassWizard generated virtual function overrides
-CZ-l;5 //{{AFX_VIRTUAL(CHookApp)
lMPbLF%_ public:
rN'k4V"K virtual BOOL InitInstance();
F13%)G( virtual int ExitInstance();
U#l.E1Z //}}AFX_VIRTUAL
"lb\c //{{AFX_MSG(CHookApp)
6!o/~I# // NOTE - the ClassWizard will add and remove member functions here.
2X +7bM // DO NOT EDIT what you see in these blocks of generated code !
$pJ3xp& //}}AFX_MSG
lZ+/\s,]| DECLARE_MESSAGE_MAP()
_4S7wOq5 };
Jz2q\42q LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam, LPARAM lParam);
n%Rjt!9 BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask);
(BhL/A 4 BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask);
Ut=0~x.=< BOOL InitHotkey();
5[ hlg(eb BOOL UnInit();
)S"o{N3B #endif
M{y|7e%K c'[( d5^| //////////////////////////////////////// Hook.cpp : Defines the initialization routines for the DLL.
k.ww-nH #include "stdafx.h"
j[BgP\&, #include "hook.h"
[/n'@cjNZ #include <windowsx.h>
_c,&\ wl$ #ifdef _DEBUG
LDSbd,GF #define new DEBUG_NEW
yl|R:/2V #undef THIS_FILE
aGe \.A= static char THIS_FILE[] = __FILE__;
Pyit87h{ #endif
2}1!WIin #define MAX_KEY 100
13]y)( #define CTRLBIT 0x04
34^Q5B~^J #define ALTBIT 0x02
%k~C-+ #define SHIFTBIT 0x01
lK 9s0t' #pragma data_seg("shareddata")
O/'f$ Zj36 HHOOK hHook =NULL;
Zr~"\llk UINT nHookCount =0;
aw;{<?* static UCHAR HotKey[MAX_KEY] = {0}; //hotkey
ZW`HDrP` static UCHAR HotKeyMask[MAX_KEY] = {0}; //flag for hotkey, value is VK_CONTRL or VK_NEMU or VK_SHIFT
Oym]&SrbS static HWND hCallWnd[MAX_KEY] = {0}; //window associated with hotkey
>4Fdxa static int KeyCount =0;
a:wJ/ p static UCHAR MaskBits =0; //00000 Ctrl Alt Shift
+2f>
M4q #pragma data_seg()
l
%]<- HINSTANCE hins;
g8B&u u # void VerifyWindow();
i$2MjFC- BEGIN_MESSAGE_MAP(CHookApp, CWinApp)
],WwqD= //{{AFX_MSG_MAP(CHookApp)
k0R,!F // NOTE - the ClassWizard will add and remove mapping macros here.
:1%VZvWk* // DO NOT EDIT what you see in these blocks of generated code!
NF@i#: //}}AFX_MSG_MAP
y;*My# END_MESSAGE_MAP()
AZ]Z,s6 8VKb* CHookApp::CHookApp()
bK6, saN> {
p` ^:Q*C" // TODO: add construction code here,
:Fq2x_IUE // Place all significant initialization in InitInstance
vjY);aQ }
}qTv&Z3$ 6!i(
\Q* CHookApp theApp;
h/w] LRESULT CALLBACK KeyboardProc(int nCode,WPARAM wParam,LPARAM lParam)
h6K!|-Gq. {
k{!iDZr&f, BOOL bProcessed=FALSE;
s$e K66H if(HC_ACTION==nCode)
GXGN;,7EV {
dICnB:SSB if((lParam&0xc0000000)==0xc0000000){// Key up
:ga 9Db9P switch(wParam)
9iiU,}M`j {
8Fyc#Xo8 case VK_MENU:
|v,}%UN2 MaskBits&=~ALTBIT;
](idf(j break;
99=[>Ck)G case VK_CONTROL:
GA}hp% MaskBits&=~CTRLBIT;
kjQIagw break;
/6?tgr case VK_SHIFT:
eU<]h>2 MaskBits&=~SHIFTBIT;
Vu^Q4Z break;
2*b#+ b default: //judge the key and send message
|rG8E;> break;
XL%vO#YT }
sf=%l10Fk# for(int index=0;index<MAX_KEY;index++){
.oW~:mY if(hCallWnd[index]==NULL)
f[wjur continue;
%>oT7|x if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
U<#$w{d: {
Jc9@VxWY SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYUP);
iGpK\oH bProcessed=TRUE;
hPNQGVv }
_%C_uBLi }
]a&x' }
([z<TS#Md else if((lParam&0xc000ffff)==1){ //Key down
S S7D1 switch(wParam)
w0F:%:/ {
m7bn%j-{$f case VK_MENU:
n:{-Vvt MaskBits|=ALTBIT;
6ba2^3GH break;
23.y3t_? case VK_CONTROL:
MV:<w3! MaskBits|=CTRLBIT;
l[ZQ7$kL break;
!IQfeoT case VK_SHIFT:
x(T!I&i={ MaskBits|=SHIFTBIT;
'npT+p$V break;
I3F6-gH default: //judge the key and send message
6jQ&dN{=qB break;
Al;%u0]5 }
Vb"T],N1m for(int index=0;index<MAX_KEY;index++)
N
P0Hgd {
k1@
A'n if(hCallWnd[index]==NULL)
wjw<@A9 continue;
!kjr>:)x if(IsWindow(hCallWnd[index])&&(HotKey[index]==wParam)&&(HotKeyMask[index]==MaskBits))
v>yGsJnV' {
kfG 65aa>_ SendMessage(hCallWnd[index],WM_HOTKEY,wParam,WM_KEYDOWN);
[7ek;d;'t bProcessed=TRUE;
>8.v.;` }
;8
/+wBnm }
UGezo3} }
H_xQ>~b if(!bProcessed){
a`GN@
8 for(int index=0;index<MAX_KEY;index++){
E:LQ! if(hCallWnd[index]==NULL)
_tWfb}6;Zb continue;
)SlUQ7f> if(IsWindow(hCallWnd[index])&&(HotKey[index]==0)&&(HotKeyMask[index]==0))
jQw`*Y/, SendMessage(hCallWnd[index],WM_HOTKEY,WM_HOTKEY,lParam);
0|*UeM }
,AFC 1t[0 }
~ L i% }
qJAv=D return CallNextHookEx( hHook, nCode, wParam, lParam );
9cx!N,R t }
GwU>o:g" vb80J<4 BOOL InitHotkey()
HnYFE@Nl:U {
\M1M2(@pDJ if(hHook!=NULL){
#E~WVTOw nHookCount++;
v;NZ"1=_ return TRUE;
6#lC(ko' }
_g/TH-;^ else
cVv4gQD\ hHook=SetWindowsHookEx(WH_KEYBOARD,(HOOKPROC)KeyboardProc,hins,0);
(tz_D7c$F if(hHook!=NULL)
8 MACbLY nHookCount++;
WPh |~]by< return (hHook!=NULL);
V+@%(x@D_ }
6=`m BOOL UnInit()
Bb2r95h}^ {
aZ`_W| if(nHookCount>1){
o sgS?=8 nHookCount--;
odn97,A return TRUE;
JCU3\39} }
4q2=:"z4 BOOL unhooked = UnhookWindowsHookEx(hHook);
M}KM]< if(unhooked==TRUE){
")[Q4H;V nHookCount=0;
8bKWIN g_n hHook=NULL;
;JD3tM< }
Gh>fp return unhooked;
r&l*.C* }
`__?7"p
)\ ,VcDvZ7 BOOL __declspec(dllexport) __stdcall AddHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
^:rNoo {
,oi`BOh BOOL bAdded=FALSE;
2
vJ[vsrFv for(int index=0;index<MAX_KEY;index++){
0qV*d if(hCallWnd[index]==0){
$y]||tX hCallWnd[index]=hWnd;
?}lp o; $ HotKey[index]=cKey;
~IJZM`gN HotKeyMask[index]=cMask;
>7v.`m6?H bAdded=TRUE;
"}~i7NBB KeyCount++;
Hr8$1I$= break;
SpTORR8 }
bQ\ -6dOtv }
g,GbaaXH return bAdded;
q MT.7n: }
nAba
=iW E+m"yQp{ BOOL __declspec(dllexport) __stdcall DeleteHotkey(HWND hWnd,UCHAR cKey,UCHAR cMask)
Pk?%PB?Z {
ek.WuOs BOOL bRemoved=FALSE;
aSj1P/A for(int index=0;index<MAX_KEY;index++){
hhgz=7Y if(hCallWnd[index]==hWnd){
qer'V if(HotKey[index]==cKey&&HotKeyMask[index]==cMask){
J7xT6Q= hCallWnd[index]=NULL;
!O -_Dp\# HotKey[index]=0;
+` Y ?- HotKeyMask[index]=0;
UEYM;$_@4o bRemoved=TRUE;
EwBN+v;) KeyCount--;
tP^mq> break;
o:Os_NaD }
>^\>-U| }
:R*^Izs= }
?e|:6a+[f return bRemoved;
~1]2A[`s! }
LU IT=+ R&|)y:bg| void VerifyWindow()
u$@I/q,ou {
AqKx3p6 for(int i=0;i<MAX_KEY;i++){
@7Rt[2"e if(hCallWnd
!=NULL){ kpreTeA]
if(!IsWindow(hCallWnd)){
a):Run
hCallWnd=NULL; jvQ+u L
HotKey=0; pZJQKTCG
HotKeyMask=0; C.e|VzQa
KeyCount--; %LZM5Z^
} Xgth|C}k
} F@(}=w^(A
} YU0HySP:
} '<W,-i
HF=C8ZtlL
BOOL CHookApp::InitInstance() 1*,~ 1!>
{ jl0Eg
AFX_MANAGE_STATE(AfxGetStaticModuleState()); r-Xe<|w
hins=AfxGetInstanceHandle(); xS-nO_t 'E
InitHotkey(); Nb9V/2c;V
return CWinApp::InitInstance(); OVo
} Jz3<yQ-
x^#{2}4u
int CHookApp::ExitInstance() PdN\0B`
{ a.U:B
[v`
VerifyWindow(); Gv
nclnG
UnInit(); DW%K'+@M
return CWinApp::ExitInstance(); ?9okjLp1n
} D}/.;]w<[&
h
_7;UQH
////////////////////////////////////////////////////////////////////// CaptureDlg.h : header file KA{DN!
#if !defined(AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_) GvtI-\h]
#define AFX_CAPTUREDLG_H__97B51708_C928_11D5_B7D6_0080C82BE86B__INCLUDED_ V5@[7ncVf
#if _MSC_VER > 1000 <l
s/3!
#pragma once >W]"a3E
#endif // _MSC_VER > 1000 -:p1gg&
+PXfr~ 4
class CCaptureDlg : public CDialog Dt'e<d Is
{ CZ%"Pqy&1L
// Construction whZ],R*u
public: GZ[h`FJg/
BOOL bTray; N4(VRA
BOOL bRegistered; :yFCp@&
BOOL RegisterHotkey(); >s?;2T2"yx
UCHAR cKey; WuZn|j'
UCHAR cMask; _,1kcDu
void DeleteIcon(); k<";t
void AddIcon(); *rKv`nva5
UINT nCount; x<7` 109]
void SaveBmp(); U*U)l$!
CCaptureDlg(CWnd* pParent = NULL); // standard constructor y\|\9Q%D
// Dialog Data Gz5@1CF
//{{AFX_DATA(CCaptureDlg) RIqxM
enum { IDD = IDD_CAPTURE_DIALOG }; v6Wf7)d/1
CComboBox m_Key; VRP.tD
BOOL m_bControl; [gr[0aG Bc
BOOL m_bAlt; UT7lj wT
BOOL m_bShift; sW3D
(
n
CString m_Path; N$\5%
CString m_Number; Kf<_A{s
//}}AFX_DATA >@e%,z
// ClassWizard generated virtual function overrides ;9 n8on\
//{{AFX_VIRTUAL(CCaptureDlg) (gC^5&11
public: `a-T95IFy
virtual BOOL PreTranslateMessage(MSG* pMsg); 'n.9qxY;
protected: $=SYssg7La
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support WY~[tBi\
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam); 1L
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//}}AFX_VIRTUAL rL/7wa
// Implementation &_9eg
protected: 'eY[?LJ]U
HICON m_hIcon; ddhTri'f
// Generated message map functions \iSBLU
//{{AFX_MSG(CCaptureDlg) ?G<IN)
virtual BOOL OnInitDialog(); v")
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afx_msg void OnSysCommand(UINT nID, LPARAM lParam); 0=zS&xM
afx_msg void OnPaint(); %D0Ws9:|
afx_msg HCURSOR OnQueryDragIcon(); $K6`Q4`
virtual void OnCancel(); P>Rqy
afx_msg void OnAbout(); |i}g7
afx_msg void OnBrowse(); B&j+fi
afx_msg void OnChange(); .[85<"C
//}}AFX_MSG k6XmBBIj-
DECLARE_MESSAGE_MAP()
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}; Mo|5)8_
#endif *n?:)(
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////////////////////////////////////////////////////////////// CaptureDlg.cpp : implementation file ;| ,Y2?
#include "stdafx.h" $gK>R5^G>
#include "Capture.h" %b4(wn?n:B
#include "CaptureDlg.h" I;Y`rGj
#include <windowsx.h> r(CL=[
#pragma comment(lib,"hook.lib") z{WqICnb
#ifdef _DEBUG 6{WT;W>WT:
#define new DEBUG_NEW 640V&<+v
#undef THIS_FILE TBYL~QQD\C
static char THIS_FILE[] = __FILE__; cSDCNc*%
#endif Z}S tA0F_
#define IDM_SHELL WM_USER+1 ,OAWGFKOp
BOOL __declspec(dllexport)__stdcall AddHotkey(HWND,UCHAR key,UCHAR mask); d>psqmQ
BOOL __declspec(dllexport)__stdcall DeleteHotkey(HWND,UCHAR key,UCHAR mask); l(4./M
UCHAR Key_Table[]={0x78,0x79,0x7a,0x7b,0x6a,0x30,0x31,0x32,0x33,0x34,0x35,0x36,0x37,0x38,0x39}; Oip..f0
class CAboutDlg : public CDialog %=eD)p7l-
{ 3iL&;D
public: <u/({SZ&
CAboutDlg(); Md{f,,E'^@
// Dialog Data tJ=zk3BN~
//{{AFX_DATA(CAboutDlg) %,RU)}
enum { IDD = IDD_ABOUTBOX }; eA^|B zU
//}}AFX_DATA @eU/g![u
// ClassWizard generated virtual function overrides !PbFo%)
//{{AFX_VIRTUAL(CAboutDlg) ka[NYW{.
protected: P*sCrGO%
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support Sd11ZC6
//}}AFX_VIRTUAL +q%goG8
// Implementation IvH+94[)
protected:
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//{{AFX_MSG(CAboutDlg) <N&